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Культура & технологии
электронный мультимедийный журнал
ISSN 2587-800X
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gamification
Digitalization and Other Current Trends in the Development of Gaming Technologies in the Cultural and Educational Activities of Children's Librarie
Volume 7, issue 3 (2022)
Rethinking the Role of ICTs. Digital transformation and Culture enjoyment continuity
Volume 6, issue 3 (2021)
Online Game as a New Tool for Learning in the Museum
Volume 6, issue 3 (2021)
Gamification and VR Technologies in Application to Teaching Practical Foreign Language Skills
Volume 5, issue 4 (2020)
The Use of Multimedia Quests in Museum Pedagogy
Volume 4, issue 1 (2019)
Gamification and Socio-cultural Contexts of Digital Urbanism: the General Approach to the Analysis and Prediction of Scientific Discourse
Volume 4, issue 3 (2019)
Game Setting of Political Field
Volume 4, issue 3 (2019)
Gamification in Insurance: Foreign Experience and Russian Practice
Volume 4, issue 3 (2019)
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